"BlockHopper" Level IDs

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Joe
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"BlockHopper" Level IDs

Postby Joe » 02 Sep 2011, 12:33

Please post your BlockHopper Level IDs (from your user-created level) here!

If your level is awesome enough, we may choose to use it for the iOS version, so be creative! :D

Remember, we have the right to delete/alter any user-created levels. So, please, nothing offensive.

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Happy Demon
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Re: "BlockHopper" Level IDs

Postby Happy Demon » 05 Sep 2011, 22:13

Meh, I tried, but the tools are quite limited (there is no North-West pipe block thingy (at least not that I saw)).
The display said the Map ID was: 130 (but it's in an early state, so I don't trust it).
I'm the Forum Demon, amongst the most active members on the Forum.

I participated in the Pocalypse RP in the active time, when all Moderators and Admins were active.

Nosebleeds are f***ing annoying!

SevyTehSavvy
Survivor
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Joined: 29 Oct 2011, 21:02

Re: "BlockHopper" Level IDs

Postby SevyTehSavvy » 29 Oct 2011, 22:35

I had a hard time getting things to work, mostly I wasn't falling through blocks when I should have been...
But in the end, I made this ugly looking thing, which seems to be playable.
"146"
I just tried to work around that glitch.
Mostly just tried to experiment with a bunch of different things.
I played through, it should be possible (assuming new bugs don't get in the way)
It's kinda ugly as it, but maybe you'll get some ideas? Or maybe just punch your computer. I dunno.

Zylar
Survivor
Posts: 2
Joined: 20 Nov 2011, 17:09

Re: "BlockHopper" Level IDs

Postby Zylar » 24 Nov 2011, 20:46

So far I have four levels submitted : 148, 149, 150, and 151.
As I have a touchpad, it's hard for me to place down blocks. So I tended to avoid that when making my levels, haha.
Still, I like the whole "run as fast as you can to get gold" thing.

148 : Purely a jumping map.
149 : My attempt to add some blocks in.
150 : I tried something more puzzle solve-ish~
151 : I only focused on puzzle and neglected blocks.

All the gold medal signs are possible, as I've personally done them. Yep.
So yeah, those levels are free for grabs if you so deem them awesome enough!

SevyTehSavvy wrote:But in the end, I made this ugly looking thing, which seems to be playable.
"146"

I really enjoyed your level. Felt like it needed a checkpoint though.


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