Necropolis RP

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Eldaran
Vampire Slayer
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Re: Necropolis RP

Postby Eldaran » 16 Jun 2013, 08:13

yeah, because I also don't know what to do... I just wanted to write something so that they won't be waiting for me
The only thing Nobody can give back to you is time. Dont waste it on everyone.
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Kevak
Mindcrafter
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Joined: 30 Nov 2010, 23:00
Location: Where the wind blows.

Re: Necropolis RP

Postby Kevak » 25 Jul 2013, 16:35

I haven't been on this forum in years, completely forgot about it actually, happened across the link in one of my bookmarks folders earlier. I vote have a skeleton approach the movement, we shouldn't risk ourselves ever.
Woof.
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Squizzel
Colony Council
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Joined: 22 Dec 2010, 20:41
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Re: Necropolis RP

Postby Squizzel » 28 Jul 2013, 04:20

exspect an update Soonish. I dunno when though (porablly tomorrow).

Sorry for the wait
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Happy Demon
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Re: Necropolis RP

Postby Happy Demon » 28 Jul 2013, 05:04

Yeah, kind of a jerk move forgetting about us.

Good thing I have you on my Steam Friends List.
I'm the Forum Demon, amongst the most active members on the Forum.

I participated in the Pocalypse RP in the active time, when all Moderators and Admins were active.

Nosebleeds are f***ing annoying!
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Kevak
Mindcrafter
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Location: Where the wind blows.

Re: Necropolis RP

Postby Kevak » 29 Jul 2013, 14:02

Sorry about forgetting, I had quite a lot of rl stuff to work out over the past few years and therefore haven't really been active on the internets, most of that is over though so yay!
Woof.
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Happy Demon
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Re: Necropolis RP

Postby Happy Demon » 29 Jul 2013, 16:19

I was talking about Squizzel actually, I told him this RP still gets votes, so he decided to visit again.

Also, Luke, don't you have a Steam account you haven't logged onto in over a year?
You know, that Kevak account, since it says "Last Online: more than 1 year ago".
I'm the Forum Demon, amongst the most active members on the Forum.

I participated in the Pocalypse RP in the active time, when all Moderators and Admins were active.

Nosebleeds are f***ing annoying!
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Squizzel
Colony Council
Posts: 1155
Joined: 22 Dec 2010, 20:41
Location: Meownips

Re: Necropolis RP

Postby Squizzel » 29 Jul 2013, 22:40

Sorry. Things got hectic in real life and I wasn't able to really get to a computerin the last two weeks. This slipped my mind when I got to my FMP and had to go into collage for every avalible minute to get a boardgame made in 4 weeks. Update later today (tomorrow if something comes up)
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Squizzel
Colony Council
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Re: Necropolis RP

Postby Squizzel » 29 Jul 2013, 23:02

Image
You send your skeletons in, to check the room. Nothing threating, but two go around on of the skeletons.
You take your archer and battlaxer with as you go to the right, to investiage the groaning. While you don't get too close, you can see it's a person, human, and they're alive. From this angle you can also see like.. a red flame coming from the skeleton that your mininons are standing around. Stange.
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Squizzel
Colony Council
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Joined: 22 Dec 2010, 20:41
Location: Meownips

Re: Necropolis RP

Postby Squizzel » 01 Aug 2013, 16:32

Unless someone replies soon, I'll have to class this as dead. I hate it when this happens (lack of members replying to actully carry on the RP)
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Kevak
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Re: Necropolis RP

Postby Kevak » 09 Aug 2013, 16:16

Examine fire.

(I suggest using Bay12 forums if you don't like sporadic replies, we have a rather large group of rpers and we would appreciate this kind of rp over there.
Woof.

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