Necropolis RP

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Mortenkam
Zombie Hunter
Posts: 223
Joined: 12 Oct 2011, 04:41

Re: Necropolis RP

Postby Mortenkam » 17 Apr 2013, 16:58

Take the skeletons with us to check out the T junksion.
Eldaran
Vampire Slayer
Posts: 394
Joined: 09 Feb 2012, 12:38

Re: Necropolis RP

Postby Eldaran » 18 Apr 2013, 12:19

Yeah, bring a bit more light to the T-junction, or maybe just go right (maybe with one skeleton behind us)
The only thing Nobody can give back to you is time. Dont waste it on everyone.
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Squizzel
Colony Council
Posts: 1155
Joined: 22 Dec 2010, 20:41
Location: Meownips

Re: Necropolis RP

Postby Squizzel » 19 Apr 2013, 23:16

Image
You order your minons to follow you, guarding you at the T juntion. You think you hear moment upstairs, threw the floor.
You notice one of the skeletons, a farmer of some kind, has a note, some ink, a quill and possibly a torch of some kind.
"There they are! After them!" is heard from the door to your left, followed by alot of gunshots... you don't remember weapons firing that fast. That's followed by an exspoiosn of some kind, yelling and a few more shots and boards giving way. You wounder what the heck is happening in there.
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Sair is now locked :3 I like her how she is ^^
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Mortenkam
Zombie Hunter
Posts: 223
Joined: 12 Oct 2011, 04:41

Re: Necropolis RP

Postby Mortenkam » 20 Apr 2013, 00:41

Have the skeleton without a weapon find one from the dead skeletons. Try to see if anything is writen on the note and grab the ink, quill and the torch.
After that sneak to the left door and try to look into the next room with the skeletons behind us.
Eldaran
Vampire Slayer
Posts: 394
Joined: 09 Feb 2012, 12:38

Re: Necropolis RP

Postby Eldaran » 20 Apr 2013, 12:10

I agree with Mortenkam.
The only thing Nobody can give back to you is time. Dont waste it on everyone.
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Squizzel
Colony Council
Posts: 1155
Joined: 22 Dec 2010, 20:41
Location: Meownips

Re: Necropolis RP

Postby Squizzel » 24 Apr 2013, 02:48

Image

You tell the sketon to grab a weapon, picking up the note... it's bloodstained and smeared. You manage to make out some of it.
...anganed to get me, jumped from the side and killed th...
..ubborn to surrender, even down here. There fa...is strong, even do..

The rest is blurred out beond reading. You take it, and the spare torch, with the ink and quill, before heading into the next room. Before you do, you put out your toruch.

The chamber is large, with a number of skeletons about. You hear groaning on you right, making out some movement in the darkness, but only little.

Code: Select all

GEAR

(2)Note (Coffin, skeleton in hall)
Dark green leather book
Dagger
Box of matches
Rusted sword
Rusted chainmail (equipt)
(2)Torch

Code: Select all

PARTY

Basic skeleton - pouch, Rusted axe
Basic skeleton - Rusted sword, bag
Basic Skeleton - Rusted shoulder guard, battle axe
Basic Skeleton - Bow, quiver of arrows

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Sair is now locked :3 I like her how she is ^^
Eldaran
Vampire Slayer
Posts: 394
Joined: 09 Feb 2012, 12:38

Re: Necropolis RP

Postby Eldaran » 25 Apr 2013, 12:42

keep one skeleton with bow and one with battle axe close to you, send the other two into the room to see what is moving.
The only thing Nobody can give back to you is time. Dont waste it on everyone.
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Mortenkam
Zombie Hunter
Posts: 223
Joined: 12 Oct 2011, 04:41

Re: Necropolis RP

Postby Mortenkam » 25 Apr 2013, 14:31

When the skeletons have cheched the room, go to the guy to the north that do not look like a skeleton and see if hes alive.
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Squizzel
Colony Council
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Joined: 22 Dec 2010, 20:41
Location: Meownips

Re: Necropolis RP

Postby Squizzel » 27 Apr 2013, 22:59

Things are super stressful IRL for me atm. Will update whenever I can (update on the way)
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Sair is now locked :3 I like her how she is ^^
Balam
Survivor
Posts: 1
Joined: 16 Jun 2013, 05:47

Re: Necropolis RP

Postby Balam » 16 Jun 2013, 05:59

Eldaran wrote:Yeah, bring a bit more light to the T-junction, or maybe just go right (maybe with one skeleton behind us)

You advised him nicely dude :-). He should bring more light to the T-junction, or maybe just go right.
Last edited by Balam on 16 Jun 2013, 15:42, edited 1 time in total.

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