A few things that'd be nice..

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Kevak
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Re: A few things that'd be nice..

Postby Kevak » 30 May 2011, 13:41

...wait the egg?
Woof.
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Unbeknownst
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Re: A few things that'd be nice..

Postby Unbeknownst » 31 May 2011, 08:36

This is so much pun!
The following statement is true. The previous statement is false.

'Poison' is such a harsh word. I prefer 'Potion of Shut the Hell Up.

You know what the best part about this weather is? The Zombies will freeze to death. Er... Undeath.
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The Ghost
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Re: A few things that'd be nice..

Postby The Ghost » 31 May 2011, 13:53

Oh spear me the pun and games.
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FleshEatingZombie
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Re: A few things that'd be nice..

Postby FleshEatingZombie » 01 Jun 2011, 00:59

Joe wrote:Thanks a lot for the code! :D

I should get around to the forum stuff sometime this weekend!

Glad to be of some help.
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Squizzel
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Re: A few things that'd be nice..

Postby Squizzel » 07 Jun 2011, 06:15

Lol, so glade my use on commen forum features could help ^^

What'd be quite cool is if all the smiles were custom - like, :D = creator Joe and :idea: = Doc or something. Some of them would be hard to do... but then again, I havn't actully seen alot of them being used :/
ImageImageImageImage
Sair is now locked :3 I like her how she is ^^
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The Ghost
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Re: A few things that'd be nice..

Postby The Ghost » 13 Jun 2011, 04:58

And back to the origional topic: more posting.
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Silverware
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Re: A few things that'd be nice..

Postby Silverware » 13 Jun 2011, 22:11

Actually I kinda need spoilers in spoilers to use spoilers effectively for my Necromancer game.


Code: Select all

[Spoiler]
[b]Minions[/b]
[Spoiler]
[b]Zombies[/b]
[Spoiler]
Slow Zombie

Well Preserved

Rags (Worn)
Coffin (Both hands)
  Candles (67)
  Chalk (23)
  Partial Skeleton (3) (Missing Skulls (3))
[/spoiler]

[b]Skeletons[/b]
[Spoiler]
Skeleton

Ancient Armour (Worn)
Ancient Sword (Right Hand)
Ancient Shield (Left Hand)
[/spoiler]
[/spoiler]

Equipment
[Spoiler]
Basic Clothing (Worn)
Torch (Lit) (Left hand)
Black Book (Open) (Right Hand)

Pockets
[Spoiler]
Flint and Steel
Chalk (1)
Candle (1)
Gems (13) (Various Colours) (Unappraised)
[/spoiler]
[/spoiler]

[b]Black Book[/b]
[spoiler]
[b]Summon Spells[/b]
[spoiler]
[code]
Zombie "Slow"
  Requires 1 corpse.[/code]
[code]
Skeleton
 Requires 1 complete skeleton
       OR 1 complete corpse
[/code]
[/spoiler]

[b]Circles of Power[/b]
[spoiler]
[code]
Sacrifice
 Requires 1 Chalk (consumed)
 Requires 10 Candles (5 consumed)
[/code]
[/spoiler]
[/spoiler]
[/spoiler]


looks wacky, but if it worked nicely it would make the characters essential data MUCH easier to read through, as its going to get quite large very fast, since most minions will have individual wound tracking. =P
I can work around it, as code blocks do limit the size each group can be on the screen, but recursive spoilers would be cool.

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