A few things that'd be nice..
- Unbeknownst
- Night Stalker
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- Joined: 21 Jan 2011, 05:48
- Location: Near Pie.
Re: A few things that'd be nice..
This is so much pun!
The following statement is true. The previous statement is false.
'Poison' is such a harsh word. I prefer 'Potion of Shut the Hell Up.
You know what the best part about this weather is? The Zombies will freeze to death. Er... Undeath.
'Poison' is such a harsh word. I prefer 'Potion of Shut the Hell Up.
You know what the best part about this weather is? The Zombies will freeze to death. Er... Undeath.
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- Citizen
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Re: A few things that'd be nice..
Joe wrote:Thanks a lot for the code!
I should get around to the forum stuff sometime this weekend!
Glad to be of some help.
Re: A few things that'd be nice..
Lol, so glade my use on commen forum features could help ^^
What'd be quite cool is if all the smiles were custom - like,
= creator Joe and
= Doc or something. Some of them would be hard to do... but then again, I havn't actully seen alot of them being used :/
What'd be quite cool is if all the smiles were custom - like,


- Silverware
- Site Admin
- Posts: 873
- Joined: 03 Dec 2010, 18:26
Re: A few things that'd be nice..
Actually I kinda need spoilers in spoilers to use spoilers effectively for my Necromancer game.
looks wacky, but if it worked nicely it would make the characters essential data MUCH easier to read through, as its going to get quite large very fast, since most minions will have individual wound tracking. =P
I can work around it, as code blocks do limit the size each group can be on the screen, but recursive spoilers would be cool.
Code: Select all
[Spoiler]
[b]Minions[/b]
[Spoiler]
[b]Zombies[/b]
[Spoiler]
Slow Zombie
Well Preserved
Rags (Worn)
Coffin (Both hands)
Candles (67)
Chalk (23)
Partial Skeleton (3) (Missing Skulls (3))
[/spoiler]
[b]Skeletons[/b]
[Spoiler]
Skeleton
Ancient Armour (Worn)
Ancient Sword (Right Hand)
Ancient Shield (Left Hand)
[/spoiler]
[/spoiler]
Equipment
[Spoiler]
Basic Clothing (Worn)
Torch (Lit) (Left hand)
Black Book (Open) (Right Hand)
Pockets
[Spoiler]
Flint and Steel
Chalk (1)
Candle (1)
Gems (13) (Various Colours) (Unappraised)
[/spoiler]
[/spoiler]
[b]Black Book[/b]
[spoiler]
[b]Summon Spells[/b]
[spoiler]
[code]
Zombie "Slow"
Requires 1 corpse.[/code]
[code]
Skeleton
Requires 1 complete skeleton
OR 1 complete corpse
[/code]
[/spoiler]
[b]Circles of Power[/b]
[spoiler]
[code]
Sacrifice
Requires 1 Chalk (consumed)
Requires 10 Candles (5 consumed)
[/code]
[/spoiler]
[/spoiler]
[/spoiler]
looks wacky, but if it worked nicely it would make the characters essential data MUCH easier to read through, as its going to get quite large very fast, since most minions will have individual wound tracking. =P
I can work around it, as code blocks do limit the size each group can be on the screen, but recursive spoilers would be cool.
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