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by Kevak
08 Aug 2015, 17:26
Forum: Forums Problems/Suggestions/Questions
Topic: Forums updated!
Replies: 9
Views: 3288

Re: Forums updated!

I wonder how hard it would be to get more then like four people and a bunch of bots on here.
by Kevak
27 Feb 2014, 07:32
Forum: Non-Pocalypse
Topic: Introduction Thread
Replies: 180
Views: 33312

Re: Introduction Thread

This forum has been dead for ages (sorta spooky actually now that I think about it) But welcome, maybe the forum will wake up some time.
by Kevak
27 Feb 2014, 07:28
Forum: Non-Pocalypse
Topic: Dead Board Random
Replies: 191
Views: 23145

Re: Dead Board Random

Revive them, I'll hop on board.
by Kevak
14 Aug 2013, 00:25
Forum: Gaming Spot
Topic: Space Strategy.
Replies: 55
Views: 9326

Re: Space Strategy.

You could use a grid based setup for ship parts. Or a click/drag setup, art would be the same, just you could change the interiors of the ship.
by Kevak
12 Aug 2013, 18:03
Forum: Gaming Spot
Topic: Space Strategy.
Replies: 55
Views: 9326

Re: Space Strategy.

Ah, you could use the Star Ruler ship design system, it might work for that.
by Kevak
11 Aug 2013, 23:40
Forum: Forum Roleplaying
Topic: Necropolis RP
Replies: 51
Views: 7257

Re: Necropolis RP

I vote on having the character shout loudly and randomly, then going to examine the fire.

(I will always post on thursdays cause I have time if I don't earlier, but I will attempt to post throughout the week, random rl stuffs = delays)
by Kevak
11 Aug 2013, 18:01
Forum: Gaming Spot
Topic: Space Strategy.
Replies: 55
Views: 9326

Re: Space Strategy.

I ment pretty much exactly that, a few premade blueprints for newbies, but the rest is completely customizable otherwise so people can make whatever the heck they want to of any size. (sort of like a 2d Shores of Hazeron construction system since it looks like we are doing a birds eye view viewpoint.
by Kevak
09 Aug 2013, 16:19
Forum: Gaming Spot
Topic: Space Strategy.
Replies: 55
Views: 9326

Re: Space Strategy.

Maybe set up a ship construction system, so there are standard blueprints for newbies and lazies but people can make custom ships of various shapes and sizes for various results in combat and other activities.
by Kevak
09 Aug 2013, 16:16
Forum: Forum Roleplaying
Topic: Necropolis RP
Replies: 51
Views: 7257

Re: Necropolis RP

Examine fire.

(I suggest using Bay12 forums if you don't like sporadic replies, we have a rather large group of rpers and we would appreciate this kind of rp over there.
by Kevak
29 Jul 2013, 14:02
Forum: Forum Roleplaying
Topic: Necropolis RP
Replies: 51
Views: 7257

Re: Necropolis RP

Sorry about forgetting, I had quite a lot of rl stuff to work out over the past few years and therefore haven't really been active on the internets, most of that is over though so yay!

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